Talent Pool

By admin  

Talent Pool
How many teams should be allowed in my fantasy football league?

What are the pros and cons of allowing 10 vs 12 vs 14 or 16? Obviously, less equipment, the deeper the talent pool. But at what point do too superficial? What about programming?

I think it is a rule that teams in a league, more research has to do and smarter than you need to be with your selections. If you play in a league of 16 teams, you'll probably need to know all the teams third WR. That is the depth of the project will receive. Some people like this and I think it shows real football knowledge. I can play in a 12 team league and a league team 10. Both have good points. In the 10-team league, there are children to collect the pool during the season. So, you're never really completely out of it. This gives hope. In the 12 team league, there are usually some boys who were sent to collect in the first few weeks, but then the talent begins to shallow. A few hidden gems of pop-up, but not a real big. Personally I think 16 teams is too much. Would 12 or perhaps 14. It also depends on the amount of guys you have bank. In this league 16 team, say that the first draft Peterson. And it hurts. The next time you collected were 32 and 33. And trying to figure out who to get. Perhaps an average RB and WR. Not a blemish WR. His season is basically screwed. The talent is so thin and there is nobody to collect the pool anywhere near Peterson. In a 10 team league or 12, even, I've seen teams have injuries but managed to do yet. You can recover from them.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • Blogplay

Post a Comment

Your email is never shared. Required fields are marked *

*
*